/**************************************************************************** ** $Id: qrect.h,v 2.7.2.2 1998/08/25 09:20:53 hanord Exp $ ** ** Definition of QRect class ** ** Created : 931028 ** ** Copyright (C) 1992-1998 Troll Tech AS. All rights reserved. ** ** This file is part of Qt Free Edition, version 1.42. ** ** See the file LICENSE included in the distribution for the usage ** and distribution terms, or http://www.troll.no/free-license.html. ** ** IMPORTANT NOTE: You may NOT copy this file or any part of it into ** your own programs or libraries. ** ** Please see http://www.troll.no/pricing.html for information about ** Qt Professional Edition, which is this same library but with a ** license which allows creation of commercial/proprietary software. ** *****************************************************************************/ #ifndef QRECT_H #define QRECT_H #ifndef QT_H #include "qsize.h" #endif // QT_H class Q_EXPORT QRect // rectangle class { public: QRect() { x1 = y1 = 0; x2 = y2 = -1; } QRect( const QPoint &topleft, const QPoint &bottomright ); QRect( const QPoint &topleft, const QSize &size ); QRect( int left, int top, int width, int height ); bool isNull() const; bool isEmpty() const; bool isValid() const; QRect normalize() const; int left() const; int top() const; int right() const; int bottom() const; int x() const; int y() const; void setLeft( int pos ); void setTop( int pos ); void setRight( int pos ); void setBottom( int pos ); void setX( int x ); void setY( int y ); QPoint topLeft() const; QPoint bottomRight() const; QPoint topRight() const; QPoint bottomLeft() const; QPoint center() const; void rect( int *x, int *y, int *w, int *h ) const; void coords( int *x1, int *y1, int *x2, int *y2 ) const; void moveTopLeft( const QPoint &p ); void moveBottomRight( const QPoint &p ); void moveTopRight( const QPoint &p ); void moveBottomLeft( const QPoint &p ); void moveCenter( const QPoint &p ); void moveBy( int dx, int dy ); void setRect( int x, int y, int w, int h ); void setCoords( int x1, int y1, int x2, int y2 ); QSize size() const; int width() const; int height() const; void setWidth( int w ); void setHeight( int h ); void setSize( const QSize &s ); bool contains( const QPoint &p, bool proper=FALSE ) const; bool contains( const QRect &r, bool proper=FALSE ) const; QRect unite( const QRect &r ) const; QRect intersect( const QRect &r ) const; bool intersects( const QRect &r ) const; friend Q_EXPORT bool operator==( const QRect &, const QRect & ); friend Q_EXPORT bool operator!=( const QRect &, const QRect & ); private: #if defined(_OS_MAC_) QCOORD y1; QCOORD x1; QCOORD y2; QCOORD x2; #else QCOORD x1; QCOORD y1; QCOORD x2; QCOORD y2; #endif }; Q_EXPORT bool operator==( const QRect &, const QRect & ); Q_EXPORT bool operator!=( const QRect &, const QRect & ); /***************************************************************************** QRect stream functions *****************************************************************************/ Q_EXPORT QDataStream &operator<<( QDataStream &, const QRect & ); Q_EXPORT QDataStream &operator>>( QDataStream &, QRect & ); /***************************************************************************** QRect inline member functions *****************************************************************************/ inline QRect::QRect( int left, int top, int width, int height ) { x1 = (QCOORD)left; y1 = (QCOORD)top; x2 = (QCOORD)(left+width-1); y2 = (QCOORD)(top+height-1); } inline bool QRect::isNull() const { return x2 == x1-1 && y2 == y1-1; } inline bool QRect::isEmpty() const { return x1 > x2 || y1 > y2; } inline bool QRect::isValid() const { return x1 <= x2 && y1 <= y2; } inline int QRect::left() const { return x1; } inline int QRect::top() const { return y1; } inline int QRect::right() const { return x2; } inline int QRect::bottom() const { return y2; } inline int QRect::x() const { return x1; } inline int QRect::y() const { return y1; } inline void QRect::setLeft( int pos ) { x1 = (QCOORD)pos; } inline void QRect::setTop( int pos ) { y1 = (QCOORD)pos; } inline void QRect::setRight( int pos ) { x2 = (QCOORD)pos; } inline void QRect::setBottom( int pos ) { y2 = (QCOORD)pos; } inline void QRect::setX( int x ) { x1 = (QCOORD)x; } inline void QRect::setY( int y ) { y1 = (QCOORD)y; } inline QPoint QRect::topLeft() const { return QPoint(x1, y1); } inline QPoint QRect::bottomRight() const { return QPoint(x2, y2); } inline QPoint QRect::topRight() const { return QPoint(x2, y1); } inline QPoint QRect::bottomLeft() const { return QPoint(x1, y2); } inline QPoint QRect::center() const { return QPoint((x1+x2)/2, (y1+y2)/2); } inline int QRect::width() const { return x2 - x1 + 1; } inline int QRect::height() const { return y2 - y1 + 1; } inline QSize QRect::size() const { return QSize(x2-x1+1, y2-y1+1); } #endif // QRECT_H
Copyright © 1998 Troll Tech | Trademarks | Qt version 1.42
|