/**************************************************************************** ** $Id: qobject.h,v 2.11.2.3 1998/10/19 12:08:19 eiriken Exp $ ** ** Definition of QObject class ** ** Created : 930418 ** ** Copyright (C) 1992-1998 Troll Tech AS. All rights reserved. ** ** This file is part of Qt Free Edition, version 1.42. ** ** See the file LICENSE included in the distribution for the usage ** and distribution terms, or http://www.troll.no/free-license.html. ** ** IMPORTANT NOTE: You may NOT copy this file or any part of it into ** your own programs or libraries. ** ** Please see http://www.troll.no/pricing.html for information about ** Qt Professional Edition, which is this same library but with a ** license which allows creation of commercial/proprietary software. ** *****************************************************************************/ #ifndef QOBJECT_H #define QOBJECT_H #ifndef QT_H #include "qobjectdefs.h" #include "qstring.h" #include "qevent.h" #endif // QT_H class Q_EXPORT QObject // base class for Q objects { public: QObject( QObject *parent=0, const char *name=0 ); virtual ~QObject(); virtual bool event( QEvent * ); virtual bool eventFilter( QObject *, QEvent * ); const char * tr( const char * ) const; virtual QMetaObject *metaObject() const { return metaObj; } virtual const char *className() const; bool isA( const char * ) const; bool inherits( const char * ) const; const char *name() const { return objname; } const char *name( const char * defaultName ) const { return objname ? objname : defaultName; } void setName( const char *name ); bool isWidgetType() const { return isWidget; } bool highPriority() const { return hiPriority; } bool signalsBlocked() const { return blockSig; } void blockSignals( bool b ); int startTimer( int interval ); void killTimer( int id ); void killTimers(); const QObjectList *children() const { return childObjects; } QObjectList *queryList( const char *inheritsClass = 0, const char *objName = 0, bool regexpMatch = TRUE, bool recursiveSearch = TRUE ); void insertChild( QObject * ); void removeChild( QObject * ); void installEventFilter( const QObject * ); void removeEventFilter( const QObject * ); static bool connect( const QObject *sender, const char *signal, const QObject *receiver, const char *member ); bool connect( const QObject *sender, const char *signal, const char *member ) const; static bool disconnect( const QObject *sender, const char *signal, const QObject *receiver, const char *member ); bool disconnect( const char *signal=0, const QObject *receiver=0, const char *member=0 ); bool disconnect( const QObject *receiver, const char *member=0 ); void dumpObjectTree(); void dumpObjectInfo(); signals: void destroyed(); public: QObject *parent() const { return parentObj; } protected: bool activate_filters( QEvent * ); QConnectionList *receivers( const char *signal ) const; void activate_signal( const char *signal ); void activate_signal( const char *signal, short ); void activate_signal( const char *signal, int ); void activate_signal( const char *signal, long ); void activate_signal( const char *signal, const char * ); const QObject *sender(); virtual void initMetaObject(); virtual void timerEvent( QTimerEvent * ); virtual void connectNotify( const char *signal ); virtual void disconnectNotify( const char *signal ); virtual bool checkConnectArgs( const char *signal, const QObject *receiver, const char *member ); static void badSuperclassWarning( const char *className, const char *superclassName ); uint isSignal : 1; uint isWidget : 1; uint hiPriority : 1; uint pendTimer : 1; uint pendEvent : 1; uint blockSig : 1; private slots: void cleanupEventFilter(); private: QMetaObject *queryMetaObject() const; static QMetaObject *metaObj; char *objname; QObject *parentObj; QObjectList *childObjects; QSignalDict *connections; QObjectList *senderObjects; QObjectList *eventFilters; QObject *sigSender; friend class QApplication; friend class QWidget; friend class QSignal; friend class QSenderObject; private: // Disabled copy constructor and operator= #if defined(Q_DISABLE_COPY) QObject( const QObject & ); QObject &operator=( const QObject & ); #endif }; inline bool QObject::connect( const QObject *sender, const char *signal, const char *member ) const { return connect( sender, signal, this, member ); } inline bool QObject::disconnect( const char *signal, const QObject *receiver, const char *member ) { return disconnect( this, signal, receiver, member ); } inline bool QObject::disconnect( const QObject *receiver, const char *member ) { return disconnect( this, 0, receiver, member ); } inline const QObject *QObject::sender() { return sigSender; } class Q_EXPORT QSenderObject : public QObject // object for sending signals { public: void setSender( QObject *s ) { sigSender=s; } }; #endif // QOBJECT_H
Copyright © 1998 Troll Tech | Trademarks | Qt version 1.42
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