/**************************************************************************** ** $Id: aclock.h,v 2.3 1998/06/16 11:39:31 warwick Exp $ ** ** Copyright (C) 1992-1998 Troll Tech AS. All rights reserved. ** ** This file is part of an example program for Qt. This example ** program may be used, distributed and modified without limitation. ** *****************************************************************************/ #ifndef ACLOCK_H #define ACLOCK_H #include <qwidget.h> #include <qdatetime.h> class AnalogClock : public QWidget // analog clock widget { Q_OBJECT public: AnalogClock( QWidget *parent=0, const char *name=0 ); protected: void paintEvent( QPaintEvent * ); private slots: void timeout(); private: QTime time; }; #endif // ACLOCK_H
/**************************************************************************** ** $Id: aclock.cpp,v 2.4 1998/05/21 19:24:50 agulbra Exp $ ** ** Copyright (C) 1992-1998 Troll Tech AS. All rights reserved. ** ** This file is part of an example program for Qt. This example ** program may be used, distributed and modified without limitation. ** *****************************************************************************/ #include "aclock.h" #include <qtimer.h> #include <qpainter.h> // // Constructs an analog clock widget that uses an internal QTimer. // AnalogClock::AnalogClock( QWidget *parent, const char *name ) : QWidget( parent, name ) { time = QTime::currentTime(); // get current time QTimer *internalTimer = new QTimer( this ); // create internal timer connect( internalTimer, SIGNAL(timeout()), SLOT(timeout()) ); internalTimer->start( 5000 ); // emit signal every 5 seconds } // // The QTimer::timeout() signal is received by this slot. // void AnalogClock::timeout() { QTime new_time = QTime::currentTime(); // get the current time if ( new_time.minute() != time.minute() ) // minute has changed update(); } // // The clock is painted using a 1000x1000 square coordinate system. // void AnalogClock::paintEvent( QPaintEvent * ) // paint clock { if ( !isVisible() ) // is is invisible return; time = QTime::currentTime(); // save current time QPointArray pts; QPainter paint( this ); paint.setBrush( foregroundColor() ); // fill with foreground color QPoint cp = rect().center(); // widget center point int d = QMIN(width(),height()); // we want a circular clock QWMatrix matrix; // setup transformation matrix matrix.translate( cp.x(), cp.y() ); // origin at widget center matrix.scale( d/1000.0F, d/1000.0F ); // scale coordinate system float h_angle = 30*(time.hour()%12-3) + time.minute()/2; matrix.rotate( h_angle ); // rotate to draw hour hand paint.setWorldMatrix( matrix ); pts.setPoints( 4, -20,0, 0,-20, 300,0, 0,20 ); paint.drawPolygon( pts ); // draw hour hand matrix.rotate( -h_angle ); // rotate back to zero float m_angle = (time.minute()-15)*6; matrix.rotate( m_angle ); // rotate to draw minute hand paint.setWorldMatrix( matrix ); pts.setPoints( 4, -10,0, 0,-10, 400,0, 0,10 ); paint.drawPolygon( pts ); // draw minute hand matrix.rotate( -m_angle ); // rotate back to zero for ( int i=0; i<12; i++ ) { // draw hour lines paint.setWorldMatrix( matrix ); paint.drawLine( 450,0, 500,0 ); matrix.rotate( 30 ); } }
Copyright © 1998 Troll Tech | Trademarks | Qt version 1.42
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